Concept B: this concept was of a gentle countryside view, it looked a little bit more like a medieval setting which fit wiht the wizard theme of the game, it was also quite nuetral so we ended up goimg for this concept to develop further
Concept A: Savanah style large open space and odd rock formations. the Idea was to have a neutral feel of a background as this is where the charcter teleports to new areas. this concept felt like it could be a level and wasnt quite neutral enough
This image is a placeholder the Dev was using. It gave me a sort of idea of what the Dev was thinking of when describing this background for me